Following a successful run of the original Against the Dying of the Light game in March 2024 we are planning more games in the same setting soon!
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against
the dying of the
light
You may have survived the zombie apocalypse.... but can you survive each other?
Watch the trailer now!
what
A weekend live roleplaying event, in which we collaboratively explore the meaning of community in a post-apocalyptic setting. There are horror elements to the game, however there will not be any organised combat.
There are two different factions:
The Crofters: a close-knit community working to be self-sufficient on an old croft near Dumfries in the southern uplands of Scotland.
The Walkers: a mismatched troupe of paranoid survivors, picking over the corpse of a dying world.
You may have survived the zombie apocalypse, but can you survive each other?
where
In 2024 we ran the event at Marthrown of Mabie.
For our second run we are looking for a site that is more physically accessible. Watch this space!
The event is fully catered and bedding is provided.
when
Date TBC
The event will run from Thursday evening to Monday morning. Participants have the option to arrive early on Friday morning and depart on Sunday evening if they wish.
Thursday: arrivals, dinner, safety briefing, socialising
Friday: character workshops, setting briefs. Game starts late afternoon.
Saturday: in-game all day.
Sunday: game ends approximately 5pm. Evening debriefing (optional) and socialising.
Monday: goodbyes before 10am
how
Tickets cost £TBC
This includes accommodation and food from Friday evening to Monday morning.
25 tickets available.
UNDERSTUDY TICKETS: we are offing a limited number of cheaper tickets for players who are happy to accept a character with fewer vital connections, on the understanding that they will be offered roles following last minute drop-outs. In the event that there are no drop-outs, we will work to flesh out the existing character concept.
Price £TBC
Is this game for me?
yes, if you enjoy...
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collaborative roleplaying without a complicated system of rules
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player-lead interactions and space for expression of emotions
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7-mile hikes through the Scottish woodland (Walkers)
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bringing a caring community to life; proving that compassion can survive the zombie apocalypse! (Crofters)
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seeing what happens when two distinct groups with very different world-views meet
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exploring themes of community & isolation, despair & hope, loss & reconciliation
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trying to remember all the words to Abba songs from the Old Times
probably not, if you want...
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monster attacks and combat
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puzzles to solve
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to be able to fight your way out of an argument
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to be able to mend the world and fix everything


